Hacker News

Woodworking Simulator

by @phqb

I'm prototyping a wood-working simulator game in my free time for a year now, here is its latest short https://phqb.github.io/woodsim-short-15-07-2026.html. My goal is to capture the satisfying feeling of sawing & chiselling wood and hammering its parts (jointing) into an usable object. Now sawing mechanic is done, chiseling shouldn't be a problem. Jointing will be hard. The techs: Rust, raylib, JoltPhysics. I don't use engines to avoid answering "how to do X in Y" questions while I even don't know how to do X yet. But now I'm considering migrating to bevy to not have to implement (good) shadow, lighting, ... from scratch. Btw I use no AI except for brainstorming and well-defined & isolated functions. I want to control all my codes instead of begging the LLM model.

Discover more builders

Builderlust is an endless, joyful scroll of real projects people are shipping right now. Get the app to keep finding your next spark of inspiration.

📱 Coming soon to iOS & AndroidOpen in the app