VLCLR
Working mostly on video, local AI, and developer tools. I maintain LibVLCSharp (https://github.com/videolan/libvlcsharp) and work on VLC for Unity (https://videolabs.io/store/unity). Lately I've been building VLCLR, which lets you write native VLC plugins in C#, and experimenting with local AI for real-time video analysis. Also working on Kyber for Unity (https://gitlab.com/mfkl/kyber-unity), bringing low-latency video and robotics tooling into Unity.