Sawdust
I got laid off at the end of April and have been building my own personal dream tool since, it's a skeuomorphic carpentry simulator with an agent MCP. You start with real wood specs and a shop full of miter saws, router tables, table saws and the like. Think of it like Sketchup but no extruding rectangles. It's been really fun to build with. Agents can create parametric procedures so e.g. stick framing becomes a simple function call for the next agent, building a flywheel. There is full agent-human parity in every surface, so there is a human UI for the procedures too. Every operation is yaml, so agents pick it up pretty quickly. Agents can also file feature requests when they reach for a tool that doesn't exist. You can export to 3d printing files, video walk-through, step files, get a BOM and a cut plan, view your project in life-size with AR. There is a notion-like interface for authoring build guides... a lot going on. If you're a woodworker/software engineer you might enjoy it. You can add the MCP to your agent of choice, send a picture, description, sketch or whatever; say "build this with Sawdust" https://sawdust.diy