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Calm Tile-Matching Game

by @tapvt

Peaceful games and applications, and seeing if the old "shareware" feeling can work today. I hate monthly subscriptions for all the things. I've built lots mobile applications in B2B, always ad-hoc internal distribution. Business tools. I like to play a thinking game of some sort before bed. But, what I've been playing is visually LOUD, ad-ridden, and not optimal for winding down. So, experiment time: I've created a basic, calm tile-matching game. Now I play that at night. I'm going to post this one to the iOS store and see what happens. First 15 minutes are playable, then a 6 hour break. Or you upgrade for unlimited play, via a reasonably-priced one time purchase. The hope is that I can learn from this and have a minor income stream from a portfolio of small apps and games, while also engaging a more creative side of my brain to produce them. I don't need the first game to be great, I just need to work through the machinery once and learn from it.

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