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Blender for AI Agents

by @namanbhargava18

Blender for AI Agents Creating 3D is hard. LLMs seem to be getting better at tool use and spatial understanding. While MCPs have proved to be a good way to use these tools- the current methods have these challenges: - Access to scene graph and core C modules of Blender - Lack of parallelism, only way is to run blender headless - Lack of deterministic and fast verification layer - Inference stack- only way to use inference is to hook another MCP We're building Mixar, think Cursor for 3D. One access point to all generative inference, an agent to build scenes/blockouts, do boring stuff like UVs and export standard formats(.glb/gltf/obj/gbx/usd etc.) Try it: https://mixar.app - first week is free. Would love to get your feedback.

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